Rimworld How Much Food Per Colonist
Managing food supply in RimWorld is one of the most crucial aspects of keeping your colony alive and thriving. Every colonist requires a steady intake of food, and running out or mismanaging food resources can quickly lead to starvation, morale drops, and even death. Understanding how much food each colonist needs daily, accounting for different food types, preparation methods, and storage conditions, is essential for players aiming to build a sustainable and efficient colony.
Basic Food Consumption per Colonist
In RimWorld, each colonist needs approximately 0.75 meals per day. This translates roughly to about 1,800 nutrition points per day since one meal typically provides around 2,000 nutrition points. However, due to varying food quality and types, these numbers can shift. For simplicity, many players consider each colonist consumes between 1,500 to 2,000 nutrition points daily.
Meals and Nutrition Explained
Food in RimWorld is measured in nutrition points. Different foods offer different amounts of nutrition:
- Simple Meals: Provide around 0.7 nutrition per unit.
- Fine Meals: Offer about 1.2 nutrition per unit, but require more ingredients and cooking skill.
- Raw Foods: Vary widely meat, fruits, and vegetables each have different nutrition values.
- Packaged Survival Meals: Provide consistent nutrition and are good for travel but spoil over time.
Since one meal’s nutrition might vary, it’s important to keep track of what your colonists eat and ensure total daily nutrition meets their needs.
Factors Influencing Food Needs
Several factors can impact how much food your colonists consume and how you should plan your food supply:
Activity Level
Colonists performing heavy labor, combat, or long-range hauling consume more calories. The game factors this into their metabolism, meaning active colonists may require more food per day. Idle colonists or those doing light tasks will consume less.
Health and Conditions
Sick or injured colonists might eat less or sometimes refuse food. However, some medical treatments require additional nutrition or specialized food items. Pregnant colonists also consume more nutrition to support the baby’s development.
Food Quality and Mood
Higher quality meals, like fine meals, increase colonist mood and can improve productivity. Lower-quality or spoiled food can cause mood penalties and might be rejected. Balancing nutrition and morale means considering not just how much food you produce but also the quality.
Food Storage and Spoilage
Proper storage is key to minimizing food waste and ensuring your colonists always have enough to eat. Unrefrigerated food spoils quickly, leading to shortages and potential starvation.
Refrigeration
- Using coolers to keep food below freezing extends shelf life dramatically.
- Frozen food takes longer to spoil but must be thawed before consumption.
Preservation Methods
- Drying meat and vegetables into pemmican preserves nutrition for long periods, suitable for stockpiles or caravans.
- Preserved foods reduce the total amount of nutrition lost to spoilage, helping stabilize colony food supplies.
Planning Food Production per Colonist
Estimating how much food you need starts with calculating the daily nutrition requirement per colonist and multiplying that by the number of colonists and days you want to prepare for. Here’s a simple breakdown:
- Average nutrition per colonist per day: ~1,800
- Multiply by total colonists (e.g., 5 colonists à 1,800 = 9,000 nutrition per day)
- Multiply by the number of days you want to cover (e.g., 9,000 Ã 30 days = 270,000 nutrition needed)
Then, calculate how much of each crop, animal product, or meal you need to produce to reach that nutrition total.
Crops and Farming Efficiency
Different crops yield different amounts of nutrition:
- Rice: Fast-growing and efficient, yields moderate nutrition.
- Potatoes and Corn: Provide more nutrition but take longer to grow.
- Healroot and Smokeleaf: Not food but important for medicine and drugs.
Balancing quick-growing crops with more nutritious ones is key to maintaining a steady food supply.
Animal Husbandry
Animals can provide meat, milk, and eggs, contributing significantly to your food resources:
- Hunting wild animals supplements your food but can be risky and inconsistent.
- Raising animals requires space and feed but yields reliable meat and dairy products.
- Beware of the nutritional value of meat: spoiled or raw meat lowers colonist mood and can cause illness.
Meal Preparation and Cooking
Cooking meals boosts nutrition absorption and reduces food poisoning risk:
- Simple Meals: Require one unit of food and produce one meal with around 0.7 nutrition.
- Fine Meals: Require multiple ingredients and a skilled cook, offering better nutrition and mood bonuses.
- Psychite Meals: A special meal with drugs that can alter mood and health.
Cooking stations, skilled cooks, and good ingredient management help optimize food usage and maximize nutrition per resource spent.
Tips for Efficient Food Management in RimWorld
- Always stockpile slightly more food than the strict minimum.Emergencies like raids or crop failures can disrupt food production.
- Rotate food stores regularlyto minimize spoilage; use oldest items first.
- Assign dedicated growers, hunters, and cooksto specialize roles and improve efficiency.
- Use trade wiselyto replenish rare or spoiled food items.
- Keep an eye on colonist moodsto ensure food quality and variety satisfy their needs.
Knowing how much food per colonist your RimWorld colony needs is fundamental to survival and growth. Approximately 1,800 nutrition points per colonist per day is a good baseline, but factoring in activity levels, health conditions, and food quality will give you a more accurate picture. Efficient farming, animal husbandry, cooking, and storage all contribute to ensuring your colonists remain well-fed and happy. With careful planning and management, you can avoid starvation crises and create a thriving colony in the challenging world of RimWorld.